Categories
DRcounters

CLS

CD+CC
CD+CC
CD+CC
Spe+Potency
Spe+Potency

Mods:
CLS – speed (at least DR speed -8), must get guard
Han – speed and offence (270+ speed)
Chewie – offence and survivability with decent speed (260+ speed)
R2 – if can’t be made faster than opposing DR and BSF, mod for hp and offence (60k+ hp, 4k+ offence)
C3PO – speed, potency (270+ speed)

1st shot must not land on DR, BSF nor Malak. Aim for a Sith Empire character you can afford boosting instead, to get tm for the stun being resisted. The character that was shot shall gain additional speed due to ferocity. Then CLS shall get a turn, which can be used to either dispel a taunt (if present) or start working on BSF/HK. The perfect scenario is to take down Bastila and HK before DR takes a turn. Taking down Bastila before her first turn is a necessity. After that, go after the dmg dealers (HK/Assassin), then DR, then Malak. Put confusion on tanks so that DR dies from counters after using his AoE. Keep Malak for the last and try to keep him under stun all the time, since stuns are going to stick once DR is dead. Use the most damaging abilities to push Malak through his health thresholds.